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Showing posts from August, 2018

How to Design Geometric Logo In Gravit Designer

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https://vitorials.net/how-to-design-geometric-logo-in-gravit-designer/ I’ve been busy playing around with a bunch of geometric shapes to produce an outstanding logo. I was going around the web in search of inspirations of different geometric logos and decided to show you a simple yet elegant logo design. In today’s tutorial I will show you how to design a logo from the pure shapes in Gravit Designer . You will learn how to work with the polygon shapes and Boolean Shapes Operators in this amazing free design editor . Step #1. Create a Hexagon Head over to the Tools Panel and click on the Shape Drop-down marked with a little star in Gravit Designer 3.4.4. From the opened drop-down select Polygon and holding Shift and Alt/Opt  create a hexagon with 200px width. Step #2. Create a Duplicate Holding Shift and Alt/Opt  drag the hexagon to the left on the distance of 40px to create a copy of your shape.     Step #3. Create a Chevron In order to create a chevron shape, head over to the Bo

How to Create Low-Poly Logo in Gravit Designer

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https://vitorials.net/how-to-create-low-poly-logo-in-gravit-designer/ In today's tutorial I am going to show you how to design a polygonal logo in Gravit Designer. Although creating a polygonal logo is quite of fun, it requires an understanding of the main principle the graphic design: Keep it simple. Don't overload your artwork with too much details I will show you how to design low-poly logos from scratch, using first the traditional media, such as pencil and paper to develop a concept and then digitize it using free vector editor Gravit Designer. Step #1. Sketching Make a light sketch of the elephant. Keep the lines straight and make sure your elephant shape is recognizable for general     public. When you happy with the shape, make your lines bolder and start dividing your sketch on triangles - foundation of the polygons. You might try a couple few times before you finish with the sketch. Step #2. Tracing the Skecth Grab the Pen Tool and start tracing every single polygo